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PRODID:-//pretalx//pretalx.ellak.gr//7XCFQK
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DTSTART:20001029T040000
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BEGIN:VEVENT
UID:pretalx-moodlemoot2020-7XCFQK@pretalx.ellak.gr
DTSTART;TZID=Europe/Athens:20201127T163000
DTEND;TZID=Europe/Athens:20201127T165000
DESCRIPTION:Cyber escape room is a first-person game that gives users the o
 pportunity to train on Cybersecurity\nconcepts in a virtual 3D environment
 . The game combines solving riddles in a virtual 3D office space\nwith han
 ds-on training on an external cyber-range. This in-house cyber-range\, cal
 led “Threat Realm”\, is\nlinked to the game and can be accessed within
  it. Both the cyber escape room and cyber-range are\nintegrated into Moodl
 e which serves as the “go to” platform with instructions and specifica
 lly designed\ncourses and quizzes that revolve around cyber-security train
 ing. This presentation intends to showcase\nhow this award-winning effort 
 works including the generation of automated scoring reports in Moodle.
DTSTAMP:20260812T061430Z
LOCATION:Room 1
SUMMARY:Cyber Escape Room: Integrating Gamification in Moodle - Georgios Pa
 ppas\, Adamantini Peratikou
URL:https://pretalx.ellak.gr/moodlemoot2020/talk/7XCFQK/
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